To encode and decode using base64
Include "jquery.base64.js" file mentioned below in your project and jquery file
Encode:
function encode_base64(s)
{
return $.base64.encode(s);
Decode:
function decode_base64(s)
{
return $.base64.decode(s);
Create and add the following code in "jquery.base64.js" file
Include "jquery.base64.js" file mentioned below in your project and jquery file
Encode:
function encode_base64(s)
{
return $.base64.encode(s);
}
function decode_base64(s)
{
return $.base64.decode(s);
}
Create and add the following code in "jquery.base64.js" file
/*jslint adsafe: false, bitwise: true, browser: true,
cap: false, css: false,
debug: false, devel: true,
eqeqeq: true, es5: false, evil: false,
forin: false, fragment: false, immed:
true, laxbreak: false, newcap: true,
nomen: false, on: false, onevar: true,
passfail: false, plusplus: true,
regexp: false, rhino: true, safe:
false, strict: false, sub: false,
undef: true, white: false, widget:
false, windows: false */
/*global jQuery: false, window: false */
"use strict";
/*
* Original code (c) 2010 Nick Galbreath
*
http://code.google.com/p/stringencoders/source/browse/#svn/trunk/javascript
*
* jQuery port (c) 2010 Carlo Zottmann
* http://github.com/carlo/jquery-base64
*
*
Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and
associated documentation
* files (the "Software"), to
deal in the Software without
* restriction, including without
limitation the rights to use,
* copy, modify, merge, publish,
distribute, sublicense, and/or sell
* copies of the Software, and to permit
persons to whom the
* Software is furnished to do so,
subject to the following
* conditions:
*
* The above copyright notice and this
permission notice shall be
* included in all copies or substantial
portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS
IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH
THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/* base64 encode/decode compatible with window.btoa/atob
*
* window.atob/btoa is a Firefox
extension to convert binary data (the "b")
* to base64 (ascii, the "a").
*
* It is also found in Safari and
Chrome. It is not available in IE.
*
* if (!window.btoa) window.btoa =
$.base64.encode
* if (!window.atob) window.atob =
$.base64.decode
*
* The original spec's for atob/btoa are
a bit lacking
*
https://developer.mozilla.org/en/DOM/window.atob
*
https://developer.mozilla.org/en/DOM/window.btoa
*
* window.btoa and $.base64.encode takes
a string where charCodeAt is [0,255]
* If any character is not [0,255], then
an exception is thrown.
*
* window.atob and $.base64.decode take
a base64-encoded string
* If the input length is not a multiple
of 4, or contains invalid characters
*
then an exception is thrown.
*/
jQuery.base64 = (function ($) {
var _PADCHAR = "=",
_ALPHA = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
_VERSION
= "1.0";
function _getbyte64(s, i) {
// This is oddly fast, except on
Chrome/V8.
// Minimal or no improvement in
performance by using a
// object with properties mapping chars to
value (eg. 'A': 0)
var idx = _ALPHA.indexOf(s.charAt(i));
if (idx === -1) {
throw "Cannot
decode base64";
}
return idx;
}
function _decode(s) {
var pads = 0,
i,
b10,
imax =
s.length,
x = [];
s = String(s);
if
(imax === 0) {
return s;
}
if (imax % 4 !== 0) {
throw "Cannot
decode base64";
}
if (s.charAt(imax - 1) === _PADCHAR) {
pads = 1;
if (s.charAt(imax - 2) === _PADCHAR) {
pads = 2;
}
// either way, we want to ignore this last
block
imax -= 4;
}
for (i
= 0; i < imax; i += 4) {
b10 = (_getbyte64(s, i) << 18) | (_getbyte64(s, i + 1) <<
12) | (_getbyte64(s, i + 2) << 6) | _getbyte64(s, i + 3);
x.push(String.fromCharCode(b10 >> 16, (b10 >> 8) & 0xff,
b10 & 0xff));
}
switch (pads) {
case 1:
b10 = (_getbyte64(s, i)
<< 18) | (_getbyte64(s, i + 1) << 12) | (_getbyte64(s, i + 2)
<< 6);
x.push(String.fromCharCode(b10 >> 16, (b10 >> 8) &
0xff));
break;
case 2:
b10 = (_getbyte64(s, i)
<< 18) | (_getbyte64(s, i + 1) << 12);
x.push(String.fromCharCode(b10 >> 16));
break;
}
return x.join("");
}
function _getbyte(s, i) {
var x = s.charCodeAt(i);
if (x > 255) {
throw "INVALID_CHARACTER_ERR:
DOM Exception 5";
}
return x;
}
function _encode(s) {
if (arguments.length !== 1) {
throw "SyntaxError:
exactly one argument required";
}
s = String(s);
var i,
b10,
x = [],
imax =
s.length - s.length % 3;
if (s.length === 0) {
return s;
}
for (i = 0; i < imax; i += 3) {
b10 = (_getbyte(s, i) << 16) | (_getbyte(s, i + 1) << 8) |
_getbyte(s, i + 2);
x.push(_ALPHA.charAt(b10 >> 18));
x.push(_ALPHA.charAt((b10 >> 12) & 0x3F));
x.push(_ALPHA.charAt((b10 >> 6)
& 0x3f));
x.push(_ALPHA.charAt(b10 & 0x3f));
}
switch (s.length - imax) {
case 1:
b10 = _getbyte(s, i)
<< 16;
x.push(_ALPHA.charAt(b10
>> 18) + _ALPHA.charAt((b10 >> 12) & 0x3F) + _PADCHAR +
_PADCHAR);
break;
case 2:
b10 = (_getbyte(s, i)
<< 16) | (_getbyte(s, i + 1) << 8);
x.push(_ALPHA.charAt(b10
>> 18) + _ALPHA.charAt((b10 >> 12) & 0x3F) + _ALPHA.charAt((b10
>> 6) & 0x3f) + _PADCHAR);
break;
}
return x.join("");
}
return {
decode: _decode,
encode: _encode,
VERSION: _VERSION
};
}
(jQuery));
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